emk wrote:Cavesa wrote:I don't mind the market being split in two parts, a large toy part, and a smaller serious part. It has always been this way (all those "learn Chinese in a month and 100 pages" courses). What I do mind is the serious part being pushed away from its already gained position and damaged by the toys.
If "serious" language learners want a good selection of effective tools, then two things need to happen:Sadly, the vast majority of people buying language courses (at least in the US!) aren't very serious. If you asked them to put in 20 to 40 minutes a day for 6 months, they wouldn't be interested. To use the usual sports metaphors, it's like training to run a marathon or getting in really good shape—most people can do it, but the price is higher than they want to pay. And that's OK.
- There need to be enough serious language learners out there.
- Those language learners need to be willing to spend money on tools (or write those tools themselves).
But (2) is an important point, too. The iOS version of Anki costs $25, and the money the author earns from that also pays for desktop Anki. (The marvelous AnkiDroid version was written by volunteers.) And yet, if you ask around on language-learning forums, you'd find plenty of people who say things like, "Anki is way too expensive at $25!" Many customers are offended by software that costs more than $3, no matter how niche the market.
OK, sure, maybe Anki isn't worth $25 to you. But it's a great product aimed a niche market of "serious" learners. And it's not a huge market, which means it's going to be more expensive per person.
Let's see if we can figure out how big the market for the iOS version of Anki might be. I can't get download numbers for iOS apps, but the most popular paid flashcard app on Android seems to be Flashcards Deluxe at $3.99 with 50,000 to 100,000 downloads. This gives us a maximum all-time revenue of $400,000. And it's been around since 2009, which would suggest a maximum of $50,000/year before advertising, servers and the costs of running a business. Not bad, but a competent programmer in the US could certainly do better at a day job. Now, Anki costs $25, it runs on iOS, and it has a different audience, so we don't know how much it makes—it might be peanuts, or it might be a surprisingly nice living. But Anki has never turned into a giant company with investors and a marketing budget, so it's probably not making giant sums of money.
If "serious" language learners want good tools, the two main options are (1) pay enough for them in great enough numbers for the author to make a nice living, or (2) write the tools as open source and share them. Any other tools are living on borrowed time.
Just a small clarification Anki happens to be the top 60 highest revenue earning apps and top 30 downloaded in the education area. So Damian is making a little bit of grisby. It's number 7 once you remove the apps with in-app purchase.
It would not be overly optimistic to think it is downloaded well more than 1000 times a month which generates a revenue of well over $170000 a year.